Explosive competition
- Two teams of 6
- Teams separated by a net
- Ground the ball on the opposing side to score a point
- Low net
- Seated positions
- Smaller court dimensions
- Athletes pelvis must remain seated on ground
- Service blocks and attacks are allowed
- Best of five set formats
- First to reach 25-point (must have 2 point lead) wins
- Two medal events at Rio Paralympics
- 192 athletes
Playing Area
- Dimensions = 10x6m w/ a free zone = 3m on all sides and 7m in height
- Playing surface = flat horizontal and uniform
- Line on the court = Center line divides the court into two 6x5m equal courts each
- Attack line – drawn 2 m back from center line
Zones and Areas
- Front zone – center time to the attack line, extending out beyond side boundaries
- Service zone – 6m wide area behind each end line extends past the lateral sidelines
- Sub zone – scorer’s table
- Libero replacement zone – side of team benches
- Penalty area – 1x1 m; equipped with two chairs
Nets and Posts
- Placed over the center line
- Top height of 1.15 for men and 1.05 for women
- Measured from the center line
- Structure – 0.80m wide and 7 meters long w/ 25 to 50cm on each side
Balls
- Flexible leather, spherical rubber bladder
- Circumference is 65-67 cm
- Weight is 260-280 g
- Inside pressure should be 0.3 to 0.325 kg/cm2 or 4.26 to 4.61 psi (same thing)
Teams
- 12 players max
- One coach and two assistant coaches
- One team therapist and one medical doctor
- One team captain
Scoring
- Point – a team scores a point by successfully grounding a ball on the opponens playing court, when opposing team commits a fault, when the opposing team commits a penalty
- Fault – action contrary to the rules, double faults result in replay of the previous rally
- Rally – a sequence of events; Service, hit, hit, attack, point
- Completed rally – when a point is scored; including the award of a penalty, loss of service hit after the service clock
- If the service team win a rally, they receive a point and get the serve
- If the receiving team wins a rally, they receive a point and serve the next service
- Win a set – reach 25 points, win by 2 points
- Win the match – best of 5 sets; in a 2set to 2set match, the last set is played to 15 points
Positions
- 3 players in front of the net (4,3,2)
- Must be positioned laterally in order – 4 (front left), 3 (middle), 2 (front right)
- 3 players in the back row (5,6,1)
- Must be positioned further back than the center line
- Position is determined by the placement of the persons buttocks on the floor
- Position fault – when a person is not at his/ her position by the time a serve is committed, illegal substitution. Is outweighed by a service fault. Team become sanctioned with a point and service to the opponent, player positions are rectified
- Rotation – Move 1 position clockwise: position 2 à position 1 à position 6 à 5 à 4 à 3
- Rotational fault – grants the opposing team a point and next service
Playing the ball
- Hit – any contact with the ball and a player in play
- 3 hits max for returning the ball
- Consecutive contacts by one player are not allowed
- Simultaneous contacts are allowed - # of players = # of hits counted
- Blocking & consecutive contacts- After a block the player can bump the ball back up only counting one hit
- Lifting – hitting fault where the player buttocks is lifted off the ground
Ball at the net
- Ball may touch the net when crossing
- Ball driven into the net may be recovered within the team’s allowance of hits
Player at the net
- A player may block the ball beyond the net, a player may not touch the net when blocking
- Faults at the Net – When touching the net, posts, antennae, our going under the net results in an interruption a play
Service
- Must follow service order
- Screening – blocking opposing team from seeing the server, is not allowed
- Faults – violation of service order, improper service execution, lifts butt, failure to cross vertical plane without touching a teammate, goes out of bounds, passes over a screen
Attack hit
- All hits where the direction of the ball is towards the opposing team
- Service attacks are permitted
- Front row players must complete attack hits at any height
- Back row players must complete an attack hit at any height from behind the front zone
- Buttocks must stay grounded
- Faults of an attack hit – ball goes out, back row player completes and attack hit from the front zone, buttock lifted
Block
- Any action with goals to intercept the opposing attack hit
- Block attempt – attempt without touching the ball
- Completed block – whenever the ball is touched by the blocker
- Collective block – executed by 2 or 3 players